SLOT PATEN Demon Slaying On the Go Battle against ancient evils and see the untold story between Diablo II and Diablo III during this all-new massively multiplayer online action RPG, built for mobile and now also coming to Open Beta on PC. Story The Archangel Tyrael is presumed dead, and mankind is left to house the aftermath of his actions. Fragments of the shattered Worldstone, still embued with commonwealth, are tainting the land. Diablo’s minions hope to harness that power to permit the Lord of Terror to return. Diablo Immortal Save Sanctuary on Mobile and PC MMO Action RPG • liberated to Play Demon Slaying On the Go Battle against ancient evils and see the untold story between Diablo II and Diablo III during this all-new massively multiplayer online action RPG, built for mobile and now also coming to Open Beta on PC. Gameplay Trailer An Untold Chapter within the Diablo Saga PERMAINAN SLOT ONLINE Story The Archangel Tyrael is presumed dead, and mankind is left to cater to the aftermath of his actions. Fragments of the shattered Worldstone, still embued with land, are tainting the land. Diablo’s minions hope to harness that power to permit the Lord of Terror to return. Classes Rise as a Champion of Sanctuary BARBARIAN A savage wanderer. Survivors of the disaster that struck Mount Arreat, Barbarians use brutal attacks to crush any opposition. CRUSADER A wrathful zealot. Armed with their faith, Crusaders vanquish evil wherever they are going, dominating the battlefield through sheer purpose. DEMON HUNTER A vengeful stalker. Relentless vigilantes that assault from afar, Demon Hunters strike undeterred until their prey is at their mercy. MONK A master of martial arts. Lightning-fast strikes that pummel enemies with a dizzying array of blows and mobility are the Monk’s specialty. NECROMANCER A manipulator of life and death. The priests of Rathma use their powers over life and death to preserve balance in Sanctuary. WIZARD A living conduit of arcane power. Wizards manipulate arcane forces to strike from a distance, disintegrating their enemies to oblivion. New Horrors Arise
Encounters Strange creatures and ancient apparitions come to life in Diablo Immortal. Beware what lurks within the shadows. THE SKELETON KING The Mad King Leoric was driven to madness by Diablo, Lord of Terror. The horrors he committed in life would be rivaled only by those in his death should his restless spirit and his undead army return to Sanctuary HAUNTED CARRIAGE Adventurers traveling through Ashwold Cemetery are bound to become well-acquainted with the haunted carriage, which is claimed to hold the souls of the dead. COUNTESS The Countess was raised in an isolated, forested castle in Khanduras. As she grew older, she bathed within the blood of many captives to retain her ebbing youth. When her wickedness was ended, she was interred within the castle's tower, for she couldn't be truly killed. FAHIR The undying monarch Fahir dominated Shassar long before it became a wasteland. His empire was marked by the grisly sacrifice of blood relatives, and cursed longevity rituals for the advantage of aristocrats and therefore the king, who presented himself as a living deity. The Fahiran dynasty lasted generations before dissidents shattered Fahir’s scepter--the symbol of his power--and the Shassar Sea became, by all accounts, impossible to rule. BAAL One of the three Prime Evils and corruptor of the Worldstone, Baal revels in absolute annihilation whether he incites or inspires it. The Lord of Destruction would have razed all humanity from Sanctuary if not for the Archangel Tyrael’s sacrifice. GLACIAL COLLOSUS Within the Cavern of Echoes lies a stone that emanates a creeping chill: the Iceburn Tear. Formed from flesh of the rapacious souls who sought to say the stone's power, the Glacial Colossus is its guardian.
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